One of the first things in the game is a bit of text that says "Darkest Dungeon is about making the most out of a bad situation," and that seems to be true. The initial setting and story are very dark and foreboding. It seems like something akin to Dark Souls, where the player is intended to feel like the game is going to be hard and unforgiving. However, that aspect is what would make someone want to play the game the most. The desire to overcome that challenge to beat a game that seems to be exceptionally difficult.
After playing Darkest Dungeon for a few more hours, I must say I don't know that I plan to return to playing the game. I will start by saying that the game is hard. It is designed to be that way, with lots of enemies, frequent debuffs, and little in the way of healing. But I'm not saying that I don't like the game because it is hard. Dark Souls was hard, and I enjoy playing that game, although I haven't beaten it. What I found to be critically different between this game and a game like Dark Souls is how the difficulty shows up in the game. In Dark Souls you have to get used to a series of moves, planning how you are going to act in order to defeat a boss. And if you don't do it right, you die. But you have learned what to do and what not to do, and you can try again with that knowledge. With this game, the difficulty was very much luck based. I played through one mission and did very well, I got a couple of criticals, didn't miss much or at all, and came out of the mission with my party in good shape. The next mission was quite a different story. I missed a lot, the enemy didn't, and by the time I had to abandon that mission, two of my party were dead and the other two were very close. The problem that I have with that, is there is nothing I can do about it. I don't learn from that experience, I can't improve upon it by changing stratagy or timing of moves, it just is what it is and I have to accept that I got unlucky. And to me, that does not make for a fun game play experience. Are there some people that are going to be alright with that, yes. I am sure that there are plenty of people that will jump right back in, form a new party, and go again. But losing to a dice roll is in my opinion very demoralizing, and doesn't make me want to continue playing the game.
- Travis Angevine